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PROTECT HUMANITY: Fight back as a team of seven brave citizens of Crescent Cove – pick your class, explore the city for valuable loot and weapons, avoid getting captured by Klowns, and try to survive – or sabotage – the alien invasion. SEND IN THE KLOWNS: Take on a role of the iconic Killer Klowns – cooperate in a team of three players, utilize outlandish abilities, hunt humans with zany weapons, and plan your own alien invasion to harvest the citizens of Crescent Cove. Friday the 13th: The Game Executive Director Randy Greenback said “I can’t wait for everyone to see what rockstars they are and the craziness we’re bringing to the genre.”
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It’s a total bucket list item to get to work on the next chapter of such an iconic horror IP like Killer Klowns, especially getting the chance to partner with the original creators of the film and pair them with an incredibly talented development team like Teravision. I can’t speak for its new 1.0 build and its missions, cause they aren’t out yet… but I can say that while it was in early access it was fun just to mindlessly destroy hordes of dinos with your friends. I like that Second Extinction had all of that on its mind very early on. Plus, voice comms and getting things in order with your team is also really easy to do. It is really intuitive to jump in and out of games. One of the game’s best features is it’s seamless multiplayer. So, once again you will be able to team up with some friends be shot down to the surface of the earth from orbit, and take on mutated dinosaurs that have managed to come back from Extinction and have managed to take over the world. Along with that, we get some cosmetics like new weapons and some new deadly dinos. The build of the game introduces missions and a much-needed narrative. Finally, after all this time Second Extiction is set to leave early access and head into being a full-on, grown-up game with a 1.0 build. During that time, the game tested players and vice-versa. Second Extinction went into early access two years ago.